This program offers a combination of computer science, engineering theory, and hands-on skills in labs with state-of-the-art equipment. Class and lab size are kept small to foster student interaction with faculty. The majority of program courses are taught by full-time faculty with advanced degrees as well as significant and relevant industry experience.
- CL – Number of lecture/classroom hours per week for the course
- LAB – Number of simulation laboratory, laboratory or clinical hours per week for the course
- CR – Number of credit hours for the course
First Year
Course | Title | CL | LAB | CR |
Fall Semester | ||||
CPET 107C | Introduction to Programming with C++1 | 2 | 3 | 3 |
ELET 101C | Electric Circuits1 | 3 | 3 | 4 |
ELET 115C | Digital Fundamentals1 | 2 | 3 | 3 |
ENGL 101C | English Composition | 4 | 0 | 4 |
MATH 124C | College Algebra | 4 | 0 | 4 |
18 | ||||
Spring Semester | ||||
CPET 125C | Data Structures1 | 2 | 3 | 3 |
ELET 144C | Embedded Microsystems1 | 3 | 3 | 4 |
ENGL 120C | Communications or | |||
ENGL 125C | Communication and the Literature of Science and Technology | 3 | 0 | 3 |
MATH 140C | Pre-Calculus | 4 | 0 | 4 |
PHYS 133C | Physics I (Algebra-based)2 or | 3 | 2 | 4 |
PHYS 231C | Physics I (Calculus-based)2 | 3 | 3 | 4 |
18 |
Second Year
Course | Title | CL | LAB | CR | Fall Semester |
CPET 240C | Programming for Windows Operating Systems1 | 3 | 3 | 4 |
CPET 260C | Computer Real Time Interfacing1 | 3 | 3 | 4 |
CPET 301C | Computer Project Definition1 | 1 | 0 | 1 |
MATH 205C | Calculus I3 | 4 | 0 | 4 |
PHYS 135C | Physics II (Algebra-Based)2 or | 3 | 2 | 4 |
PHYS 232C | Physics II (Calculus-Based)2 | 3 | 3 | 4 |
XX xxxC | Social Science Elective* | 3-4 | 0 | 3-4 |
20-21 | ||||
Spring Semester | ||||
CPET 215C | Integrated Circuits and Interfacing | 3 | 3 | 4 |
CPET 222C | Data Communications and Internetworking | 3 | 3 | 4 |
CPET 252C | Networking and Internet Technologies | 3 | 3 | 4 |
CPET 303C | Computer Project | 1 | 4 | 3 |
XX xxxC | Humanities/Fine Arts/Language elective | 3 | 0 | 3 |
18 | ||||
Total Credits | 74-75 |
Applicants require at least three years of college preparatory math (Algebra I, Algebra II, and Geometry) with
minimum grades of C or higher. It is also recommended applicants have satisfactorily completed high school courses in Chemistry and Physics.
Graduates are able to:
- Demonstrate proficiency in multiple programming environments and multiple programming languages using object-oriented and procedural programming techniques to create and debug sophisticated software applications for different operating systems and runtime frameworks.
- Apply practical knowledge of math and physics to electric circuits and data communications.
- Read a schematic, set up and use measurement equipment, accurately measure a waveform, and compare measured results of a waveform with theoretical results calculated from a schematic.
- Demonstrate discipline-specific project management and teamwork skills.
- Critically analyze problem statements, decompose a problem into subproblems, and develop solutions.
- Demonstrate initiative in developing solutions to computer engineering problems using documentation and research.
- Gain knowledge of social, technical, and professional ethics required in a professional environment, including a respect for diversity.
- Participate in a professional work environment to produce work that meets industry standard specifications and learning skills necessary to complete assignments.
Graduates are prepared for careers in software development and computer engineering and can choose to pursue a bachelor’s degree in either computer science or computer engineering. Graduates can enter into the following professions:
- Software developer
- Full-stack developer
- .NET developer
- IoT developer
- Cloud computing engineer
- Software control system engineer
- Bios/driver developer
- Mobile application designer or developer
- Microprocessor/embedded system programmer
- System verification engineer
- Software quality assurance
- Data communications software developer
This program is accredited by the Engineering Technology Accreditation Commission of ABET, www.abet.org.
Students in this program complete a capstone project during their final semester. A variety of industry partners provide students with a real-world project on site at the company’s facility. Students work with industry
professionals as they take their project from the definition phase into development and through to completion.
This hands-on experience strengthens their ability to apply engineering theory to the development of practical solutions to real-world software development and engineering problems. Prospective employers see this as a
distinguishing feature of NHTI’s computer engineering technology program.
Kenneth Gitlitz
Computer Engineering TechnologyProfessorLittle 218Anthony “Tony” Jenney
Computer Engineering Technology | Electronic Engineering TechnologyProfessorLittle 216Frank Polito
Animation and Graphic Game Programming | Computer Engineering Technology | Electronic Engineering TechnologyDepartment ChairLittle 215Terry Simkin
Animation and Graphic Game Programming | Computer Engineering TechnologyAdjunct Professor
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NHTI – Concord’s Community College
31 College Drive
Concord, NH 03301